SWaWLQ III – Event Report

Introduction

Hello everyone and welcome to the third iteration of what is now an unstoppable tide of reports for the South West and Wales Legacy Quarterly (SWaWLQ)!

As with each time I will quickly give a little background information: Inspired by a swiftly developing Legacy scene within the Bristol and Cardiff regions of the UK and the amazing reports from the lovely folks who attend the London Legacy Monthly (LLM) events, a small group of us were inspired to give organising a similar event a go. 

Fast forward a number of months with no small amount of helpful advice gleaned from the LLM organisers and us having found a wonderful venue that were willing to host us for free we were able to get the first, second and now third events of what we hope is a successful series underway.

SWaWLQ – III

February 29th 2020

Despite being a thirty two player event, due a slight a slight admin error we had thirty four sign up and thirty three turn up on the day! Given this included having to replace two participants and with a waiting list still after that, it’s amazing to see how popular this event series has become so thank-you to everyone who is showing support to it! As usual the venue opened at midday and, despite some delays with waiting for players, we were well underway before 13:00!

Before we went underway we made a special announcement. The lovely people at Blackstone Gaming donated a custom playmat with a design of our choice to use for the event. We decided we wanted to give it to someone in the community who really exemplifies the community spirit of the local format and supports the local Legacy scene. There were two main nominations that the organising committee agreed on and so Blackstone also provided a second playmat (at cost price!) for the event. As a result we at the organising committee would like to give a big thank-you and ask you to check out www.blackstonegaming.co.uk to see what they are about!

The playmat itself was designed by the lovely Winter Hughes and I. We wanted to emulate something similar to the sweet London Eternal playmats but with something a bit more loyal to the local region. Including the Bristol skyline, Welsh Dragon, Banksy rats and the iconic centrepiece of the Mercadian Masques Brainstorm art, I think it came out quite nicely! 

The amazing SWaWL playmat!

The two nominees, both called Mark, were put forward by two different people. Mark Humphreys was nominated for providing a very large and well written piece of feedback that helped provide key constructive criticism which has allowed us to implement improvements to our event and all future ones going forwards.  We’re hoping his example will inspire people to reach out to us as an organising committee to let us know what works, what we could do better and what people most enjoy about these events!

If you do wish to get in touch to provide feedback or just get a bit more information about the event you can email us at Southwestlegacymtg@gmail.com. All (constructive) feedback is welcome!

Our second nominee was Dr. Mark Burgess. Mark is a regular sight at the Cardiff Legacy scene despite living all the way down near Swansea! He is always lending out cards, decks and thereby making the format accessible to many, even those who may not be able to buy into it fully, something that aligns with the aims of these events we run!

Neither nominee knew they were getting these but we were happy to join in with a big round of applause as they received them. 

Our two “community champions” Mark Burgess (above) and Mark Humphreys (below).

The Tournament Structure

We ran five rounds of Swiss, PubREL with a cut to Top 8. Prizes went to the Top 8 with 1st getting a playset of Eternal Masters Force of Will, 2nd a revised Bayou, 3rd and 4th Fourth a Jace, the Mind Sculptor each and finally a Wooded Foothills and Windswept Heath for fifth to eighth place. As before, playtest cards (proxies) were allowed but it was really nice seeing many people opt to not proxy showing solidarity for potential future, sanctioned events within the area. It was also really nice seeing a lot of people local to the wider South West and Wales area that do not normally get to play paper Legacy join us and even a few folks from London way and further including some old locals returned!

The prizes on offer for SWaWLQ III.

The Meta

As with past events we collected a full breakdown of all decklists to provide you with a holistic idea of the meta. This time around we trialed the use of a digital submission created by the wonderful Stephen Broadhurst and deployed on our lovely new website. Let me tell you now this has already saved hours of interpreting and transcribing decklists to let us get this report out to you much quicker than normal! 

Out of thirty three participants there were twenty five unique archetypes represented (up from 23) which continues to impress me. The highest represented deck only had a total of four pilots. Of the decks presented we had a shift towards a more “blue” biased metagame with 61% of decks being blue based cantrip shells and 39% being non-blue. This was a relatively heavy jump from the 56% to 44% ratio seen at the last two events despite both previous ones having been won by non-blue decks!

Breaking down the meta into the three simplified primary archetypes of Aggro, Combo and Control (based off of MTGTOP8 listings) we can see that we had the usual heavy Aggro dominance diminish with only 41% (Down from 47%) of the meta share whilst Combo and Control took 38% and 21% meta share respectively. Control has re-found its spot in the meta (up from 16%) having been in decline the past few events. It seems the banning of Wrenn and Six, coupled with resilient Snow-based manabases, has allowed control decks to return into the fold.

Some small local events leading up to the weekend and the data coming from online play pointed to two main decks to beat that were expected; UR Delver and Jeskai Breach. However only one of these turned up in force with four pretty stock copies whilst the other had two pilots representing very different brews. The full list of archetypes can be found below:

Archetype#Archetype#Archetype#Archetype#
4C Breach1Dredge1Maverick1Steel Stompy1
4C Miracles2Elves1Meathooks1Stryfo Pile1
5C Niv-Mizzet1Grixis Delver1Mono Brown St$x1TES3
BG Depths2GW Depths1Moon Stompy1UB Shadow1
BUG Aluren2Infect1Nic Fit1UR Delver4
BUG Delver1Jeskai Breach1RUG Delver1UW Miracles1
Burn1





Delver

As usual Delver variants were the highest portion of the meta showing up with eight instances split across four archetypes (including UB Shadow). The tempo plan of deploy a threat with disruption is still as formidable as ever despite new cards Veil of Summer and Oko, Thief of Crowns still being represented. I predicted a drop in RUG Delver and an increase in UR variants due to the Wrenn and Six ban and it looks like that prediction came true with most eschewing Green in favour of a more robust manabase and aggressive playstyle.. 

The UR lists all ran three to four copies of Dreadhorde Arcanist showing to favour a more proactive style of play with a higher count of burn spells with only one copy of Stifle across the four lists. The UBx Delver variants favoured more towards the larger creatures of the format with Tarmogoyf and Gurmag Angler providing aggressive beats over more card advantage style engines. No matter what new cards are sent to the chopping block of the ban list, Delver of Secrets still seems to be de facto the “deck to beat” and therefore should be number one on your radar for the next event. 

The Greg Nichols Hall of Fame

(Graveyard decks)

There were three decks that would be counted as Graveyard based decks. Two Underworld Breach combo decks and our primary local Dredge pilot, and past Quarterly Winner, Greg Nichols who I have decided to name this now regular segment after. 

With Breach to be a predicted contender for the highest meta share people really brought out the big guns in terms of graveyard hate. Previous events have shown most to lean predominantly on targeted effects like Surgical Extraction to get the job done but with a potential new threat looming players went for more permanent based options, mostly Leyline of the void. Leyline was the eighth most played card at the event with a staggering 38 copies held in players’ sideboards!

The full hall of fame (graveyard hate) list breaks down as such:

Despite this veritable arsenal of threats to the strategy, two of the three graveyard decks performed very well with one getting into the top eight and one narrowly missing it at ninth place! It just goes to show no matter what people bring, a skilled pilot can still play around it and bring about a win.

The two Breach decks had quite different builds. One focussed on a heavy tutor package and stuck to Jeskai colours whilst the other ran four colours and had a more cantrip focussed list. The latter was on the (now traditional) Monastery Mentor sideboard plan to help circumnavigate graveyard hate whilst the former had a spicier take on things instead opting to board into the Rest in Peace and Helm of Obedience Combo. I’m sure the sudden appearance of one of the most extreme pieces of graveyard hate in a graveyard based combo deck certainly surprised some people with the main deck Enlightened Tutors being able to find both the Breach and RiP helm pieces. 

The dredge list had one major bit of spice in the form of a single Oko, Thief of Crowns in the sideboard. The infamous Elk Lord makes sense as it allows the player to ignore the graveyard, grind a little better and turn hate pieces such as Grafdigger’s Cage into charming Green 3/3 creatures. Some very nice tech to watch out for there!

Storm

Storm has so far been pretty absent from our quarterly events however that changed this time with three pilots arriving with the Bryant Cook special, TES 9.3. This iteration of storm focuses on the raw power of cards like Veil of Summer and Echo of Eons to try and brute force its way through opposing permission. With Veil so prevalent, decks like ANT that rely on discard based permission such as Duress find it difficult to protect their combo engine and the above list of graveyard hate shows it can be tricky to rely on the normal engine cards like Past in Flames.

It seems however that people were quite prepared for Veil in opposing combo decks with the normal Flusterstorm slots that people often run for storm being replaced with Mindbreak Trap. For those of you unaware, Trap allows you to circumnavigate the “Can’t be Countered” clause of Veil as it exiles the spells it targets and, with the trap cost of zero mana, it means you can play a proactive game plan and tapping out, whilst holding up the permission. Despite the relatively high representation, TES only managed to get a 2-3 record across the board. I can only assume that the meta is not favourable for TES right now or that non-deterministic kills (which the deck relies on) are a bit too risky to try for.

Force of Will was also a big factor with seventy-five copies in the room making it the second highest played card! Trying to go for a quick win off a tutor, especially turn one on the play, is uncontested other than by the “Belcher Police” card of the format and having an average of 2.2 copies across all decks meant that meeting it in an opening hand was highly likely.

Chalice

Another reason why Storm decks may have struggled is the higher presence of Chalice of the Void based strategies. Last event we only had two Chalice decks whereas this time saw that double with four decks running the card main and one deck running it in the side. The decks that ran it ranged from the tried and tested Blood Moon stompy to the more aggressive Arcbound Ravager Steel stompy and even a classic St$x (Stax) list. For those unaware, Stax is a Chalice based prison deck that seeks to ramp out early hate pieces including main deck Chalice of the Void, Trinisphere and Sphere of Resistance. It then locks down the opponent and chips away with small threats such as Mishra’s Factory. The final Chalice deck was something a bit more removed from the proven archetypes of Legacy so we will cover that a bit later on.

Depths

After the success from the last event with GB Depths taking it down, three pilots showed up with decks based around the A+B combo of Dark Depths alongside either Thespian’s Stage or Vampire Hexmage. Two were GB Depths and one was a GW variant (I won’t try and classify them in the normal Slow, Medium, Medium to Well Done, Turbo or Uber Nitro XXX variants as I would only get it wrong). The GW list was almost a Maverick deck including some of the iconic creatures such as Knight of the Reliquary as additional land tutors and threats and eschewed protection from cards like Thoughtseize for creature disruption such as Thalia, Guardian of Thraben. The deck seemed to enjoy mixed success with one copy making it into the top 8 whilst the others had variable performance. 

“The Rest”

I could happily write about every deck played at the event however that would make this, already lengthy report, even more like War and Peace. Needless to say there were many decks, some which would call Rogue, some less so, that enjoyed varying degrees of success at the event which just goes to show that a little net-decking of the Tier 1 variety doesn’t always go a long way.

One quick statistic I would just like to fire off before we get into the top 8 discussion is regarding basic lands. Since the printing of Arcum’s Astrolabe there has been some heated discussion online about the fact that it is now “correct” to run Snow-Covered basic lands even if not running any “Snow” based synergies.  Let’s quickly take a look to see the basic lands of choice across players at the event. 

Land Type:# of Normal# of Snow-Covered
Plains115
Island1121
Swamp66
Mountain99
Forest911

Interesting numbers despite only 11 copies of Astrolabe across all decks. It looks like many decided to run art they like over the potential to “hide” their true deck type. Does it really make a difference? Most of the time, probably not however I thought it was still an interesting thing to look at.

Results

When the dust had settled after five rounds it saw the following players make it to the top seats. Some were returning top eight contenders whilst others were new faces. 

In seed order the Top 8 were as such:

  1. Adam Bowers on BG Depths
  2. Matt Hayden on UR Delver
  3. David Wilcox on BUG Aluren
  4. James Johns on 4C Breach
  5. Mark Aylett on BUG Aluren
  6. William Garthside on UR Delver
  7. Andrew Rouse on Burn
  8. David Van Loo on UW Miracles

An interesting setup indeed! The top two spots are a direct mirror of the last event with Adam and Matt “bossing” the Swiss rounds on almost the same decks as last time (Matt was previously on RUG Delver). James and Mark were also returning contenders however had changed up lists (though Mark still played a BUG based deck and James a UWx base combo deck). Also well done to David W (Dave), David VL, Andrew and William as new Quarterly top eight contenders! 

The Top 8: Left to Right – William, Andrew, Ben, David VL, James, Matt, Dave W and Adam

Considering it had two pilots on it BUG Aluren looked like a very strong deck to run with both copies making it into the quarter finals! Two surprises can also be found at the seventh and eighth seed positions with Burn and UW Miracles being present. Burn, although an objectively powerful deck, can often be left behind in larger events due to limited interaction against decks like Storm however it looks like Andrew managed to navigate his way into a well deserved top spot. David VL’s Miracles list was also interesting. Many pilots, including the other two Miracles players at the event, are currently opting to run either a Bant (UWg) or 4C (UWgr) shell with cards like Oko, Thief of Crowns and Pyroblast making tempting reasons for splashing colours however David decided to run a smoother manabase and make use of some classic cards such as Counterbalance, Back to Basics and Entreat the Angels along with new toys like Mystic Sanctuary to play the more traditional draw-go control role Miracles used to hold.

The Top Eight

The quarter finals saw Miracles against Depths, Delver against Burn, Aluren against Delver and Breach against Aluren. 

Adam (1st Seed) against David (8th Seed). 

Adam takes the play leading off with an Elvish Reclaimer. David follows up with a Ponder into a couple of turns of “Draw, Land, Go”. An end of turn Reclaimer activation finds a Thespian’s Stage followed up by an Urborg, Tomb of Yawgmoth. A Thoughtseize takes a Swords to Plowshares from David’s hand and the turn is shipped again. A bit of back and forth occurs with a number of discard spells firing across but before the Marit Lage can be made Entreat the Angels is flipped and seals the game for David.

Game 2 sees an early discard spell see a hand of removal coupled with a Snapcaster Mage. Some additional discard combined with a Surgical Extraction and with David being stuck on mana (something rare but unforgiving with Miracles) it meant Adam could sneak a token through unmolested for the kill. 

Game 3 showed a very aggressive combo build up from the Depths side and Miracles failed to find an answer for it. 

GB Depths 2-1 against UW Miracles

Matt (2nd Seed) against Andrew (7th Seed)

All three games had Matt lead with a Daze protected Delver of Secrets. Game 1 the Delver failed to flip across three turns leading the damage output to be too great to deal with. 

Games 2 and 3 game together however with the aggressive Wizard-turned-insect providing enough of a clock that they could outpace the Burn player despite the plethora of damage around.

UR Delver 2-1 against Burn.

Dave (3rd Seed) against William (6th Seed)

Game 1 displayed the power of BUG Aluren to not only function as a combo deck but also as a strong BUG Midrange deck in its own right. Despite some back and forth an Oko, Thief of Crowns from Dave’s side sealed the deal as the Delver player’s threats couldn’t keep up with it. 

Game 2 had Delver do Delver things where the mixture of aggression and disruption prevented Dave from either keeping up or combo-ing out.

Game 3 was looking close however a very well timed Submerge targeting the game winning Cauldron Familiar meant a win for the Delver player. 

UR Delver 2-1 against BUG Aluren.

James (4th Seed) against Mark (5th Seed).

(Editorial note: We were able to get a bit more detail on this matchup as the author played in it. We certainly will be looking to try and improve our recording of top 8 matches going forwards in future events).

James took the play and kept six after mulling a no lander whilst Mark remained on seven. Both players cantripped a little then James cast an Enlightened Tutor at the end of turn three to find Underworld Breach and thus setup for a turn four kill attempt. He went for it meeting no resistance on the stack however an Abrupt Decay is fired off at the Breach in response to a cast Lion’s Eye Diamond. James however shows the strength of the Green splash in his build by responding with a Veil of Summer off of a Lotus Petal which stops the Decay in its tracks. James proceeded to go off manually eventually finding Brain Freeze for the deterministic win.

Mark took the play this time with both players keeping seven cards. He led with a turn one Gilded Goose making a food for his troubles. James played a land, cantripped, played a Lotus Petal and passed the turn. Mark gets aggressive and attempts to cast a turn two Trinisphere! Quite a card for a deck looking to cast a lot of spells for free but it obviously had to be respected as James immediately cast Force of Will pitching a Brainstorm targeting it. James spends his turn cantripping a bit more which is lucky as turn three Mark slams another potential haymaker in the form of Leovold, Emissary of Trest. James untaps and casts a proactive Veil of Summer to which there is no response. He then proceeds to cast Breach and go off. Mid combo he makes sure to Sevinne’s Reclamation a Teferi, Time Raveler in order to bounce Leovold and prevent any additional answers like Mindbreak Trap from being cast. 

4C Breach 2-0 against BUG Aluren.

With that it was down to four players left standing, Congratulations and commiserations to Mark, Dave, David and Andrew for making it to the top eight!

5th to 8th place showing off their dancing skills and prizes! 
Dave provides the obligatory celebratory “Dab” whilst Andrew looks on unimpressed.

The Semi Finals

With four players remaining we had the epic fight of team UR Delver against team Breach-Depths (which sounds like a sweet deck idea, make it so!). Matt was paired against James whilst William took on Adam. 

Adam and William had a long game 1 culminating in a sneaky attack for exactly lethal from William. It was timely as had Adam been allowed to untap he would have been able to get the win back. 

Game 2 saw a fight over an Elvish Reclaimer with it getting Submerge’d however this wasn’t enough to stop the assembling of the combo and soon enough a 20/20 Avatar was smashing its way into Game 3.

The final game was even grindier than the first. A pair of creatures, one Sylvan Safekeeper and one Plague Engineer naming “human” made good progress on the plan B “tiny creature beatdown” plan that Depths can display. Unfortunately these were soon paired up again not one, but two True-Name Nemesises and, with the Engineer naming the wrong creature type for the situation, the Merfolk Rogues managed to win the race.

UR Delver 2-1 against GB Depths.

Across the room James tries to go for an early combo in the face of a freshly played Dreadhorde Arcanist but he meets Force of Will. He almost takes it showing up with a Force of his own but gets stopped by the combo player’s nightmare of “A second Force of Will”. The Arcanist starts to hit in providing some key card advantage. It looks like James has another chance at the combo being one turn away from tutoring up and playing a second Underworld Breach when two sets of Lightning Bolt plus Arcanist swings take him down out of nowhere with 14 damage!

Game 2 James hits an early Delver with a Grapeshot hoping to face a threat light hand however an Arcanist comes down as a follow up. This was backed up by a Null Rod and then a second Delver of Secrets. The two of them continued to beat down to lethal with James extending the handshake and displaying a hand of Force, Petal, Petal, LED.

UR Delver 2-0 against 4C Breach.

Again a massive well done to Adam (and me I guess though that sounds a tad egotistical?) with the Round 1 opponents meeting again on the Semi-Finalist podium. 

Round 1 opponent’s reunited in the semi finals <3.

The Finals

And after seven rounds each of playing we had the final bout. A mirror match between UR Delver and UR Delver. Matt and William faced head to head to see who was the Tempo master!

Matt as higher seed had the play. He tries to jam an early Young Pyromancer however it meets a Spell Snare. The game starts to go long and a second Pyromancer meets the same fate later! The game continues and, just like his Semi Final match, Matt manages to rip a Lightning Bolt from the top of his deck for the seven damage finisher of Bolt -> Arcanist -> Bolt. 

Game 2; an early fight leads to a True-Name Nemesis stick from William’s side whilst Matt lands a pair of Arcanists. Despite the card advantage engines going it starts to look bad for the Zombie Wizard pair as the Merfolk keeps up the unrelenting pressure. When all hope is lost the tournament ends abruptly with a sudden Price of Progress taking off the remainder of William’s life total and ending the match and tournament in victory for Matt!

UR Delver 2-0 against UR Delver.

Our two finalists tired, battered, victorious! 

Closing Words

Three down, many more to go! Congratulations to all top eight competitors and a big thank-you to everyone who attended. These events are for the community and to promote the format so anything that you can do to help is always appreciated! The organising committee are once again taking on feedback so please, if you have anything to say, either positive or constructively critical, let us know via Southwestlegacymtg@gmail.com.  You can find more info for them HERE and their sister pub, the Hope and Anchor HERE. If you want to look out for information on future events or similar ones please head over to HERE for event sign ups and information, HERE for the South West and Wales Legacy Group or HERE for more information or on similar events in the UK.

Decklists and additional photos may be found below! (Plus something spicy!)

Until next time (May!).

Photo Gallery

The Rose at Denmark pub, our hosts for the event!
Stax against Nic Fit.
Miracles vs Maverick.
Ballin’
Gang signs and Legacy staples.
Our winner!
Grixis Delver vs TES and Moon Stompy vs Breach.
A room full of people having fun!
Our amazing organising team member Stephen sorting out deck registration for everyone!

Top 8 decklists may be found below:

Top 8 Lists

1st Place : Matt Hayden

Literally stock UR delver by Matthew Hayden

Creatures (14)
Delver of Secrets
Young Pyromancer
Dreadhorde Arcanist
Brazen Borrower
True-Name Nemesis

Spells (27)
Brainstorm
Ponder
Daze 
Force of will
Lightning Bolt
Preordain
chain lightning
Force of Negation
Spell Pierce
Lands (19)
Snow-Covered Island
Mountain
Volcanic Island
Scalding tarn
Polluted delta
Flooded Strand
Wasteland
Fiery Islet

Sideboard (15)
Red Elemental Blast
Pyroblast
Price of Progress
Abrade
Surgical Extraction
Pyrostatic Pillar
Null Rod
Tormod’s Crypt
Magmatic Sinkhole
Izzet Staticaster

2nd Place: William Garthside

Izzet Delver by William Garthside

Creatures (13)
Delver of Secrets
Dreadhorde Arcanist
Young Pyromancer
True-name Nemesis

Spells (28)
Ponder
Lightning Bolt
Chain Lightning
Brainstorm
Stifle
Force of Will
Force of Negation
Spell Pierce 
Spell Snare
Daze
Lands (19)
Volcanic Island
Fiery Islet
Snow-covered Island
Scalding Tarn
Wasteland
Polluted Delta
Flooded Strand

Sideboard (15)
Force of Negation
Null Rod
Spell Pierce
Submerge
Grafdigger’s Cage
Surgical Extraction
Red Elemental Blast
Smash to Smithereens 
Blue Elemental Blast

3rd/4th Place: Adam Bowers

Depths by Adam Bowers

Creatures (13)
vampire hexmage
Elvish Reclaimer
Dark Confidant
Sylvan Safekeeper

Spells (16)
Crop Rotation
Thoughtsiese
Inquisition of Kozilek
Abrupt Decay
Assassin’s Trophy
Life from the Loam

Planeswalkers (0)

Artifacts (3)
Mox Diamond

Enchantments (1)
Sylvan Library
Lands (27)
Forest
Swamp
Bayou
Verdant catacombs
Nurturing Peatland
Dark Depths
Thespian’s Stage
Wasteland
Karakas
Sejiri Steppe
Bojuka Bog
Urborg, Tomb of Yawgmoth

Sideboard (15)
Plague Engineer
Leyline of the Void
Force of Vigor
Veil of Summer
Pithing Needle
Sylvan Safekeeper
Surgical Extraction
Assassin’s Trophy
Golgari Charm

3rd/4th Place: James Johns

Breachy Mahjong ft. Daisangen by James Johns

Creatures (1)
Thassa’s Oracle

Spells (30)
Brain Freeze
Brainstorm
Enlightened Tutor
Force of Will
Grapeshot
Ponder
Preordain
Sevinne’s Reclamation
Spell Pierce
Thought Scour
Veil of Summer

Planeswalkers (2)
Teferi, Time Raveler

Artifacts (8)
Lotus Petal
Lion’s Eye Diamond

Enchantments (4)
Underworld Breach
Lands (15)
Flooded Strand
Scalding Tarn
Volcanic Island
Tundra
Tropical Island
Snow-covered Island
Snow-covered Mountain

Sideboard (15)
Lavinia, Azorius Renegade
Mindbreak Trap
Monastery Mentor
Snow-Covered Plains
Swords to Plowshares
Tormod’s Crypt
Veil of Summer
Wear // Tear

5th – 8th Place: Dave Wilcox

BUG Aluren by David Wilcox

Creatures (19)
Cauldron Familiar
Leovold, Emissary of Trest
Brazen Borrower
Uro, Titan of Nature’s Wrath
Gilded Goose
Cavern Harpy
Shardless Agent
Ice-Fang Coatl

Spells (15)
Ponder
Green Sun’s Zenith
Abrupt Decay
Brainstorm
Force of Will

Planeswalkers (2)
Oko, Thief of Crowns

Enchantments (4)
Sylvan Library
Aluren
Lands (20)
Dryad Arbor
Bayou
Tropical Island
Underground Sea
Snow-Covered Forest
Snow-Covered Island
Snow-Covered Swamp
Verdant Catacombs
Polluted Delta
Misty Rainforest

Sideboard (15)
Collector Ouphe
Scavenging Ooze
Back to Basics
Ashiok, Dream Render
Force of Vigor
Grafdigger’s Cage
Veil of Summer
Carpet of Flowers
Plague Engineer
Faerie Macabre 

5th – 8th Place: Mark Aylett

CAT by Mark Aylett

Creatures (19)
Dryad Arbor
Uro, Titan of Nature’s Wrath
Brazen Borrower
Shardless Agent
Leovold, Emissary of Trest
Ice-fang Coatl
Cavern Harpy
Gilded Goose
Cauldron Familiar

Spells (15)
Ponder
Brainstorm
Abrupt Decay
Green Sun’s Zenith
Force of Will

Planeswalkers (3)
Oko, Thief of Crowns

Enchantments (3)
Aluren
Lands (20)
Underground Sea
Bayou
Tropical Island
Verdant Catacombs
Polluted Delta
Misty Rainforest
Snow-Covered Swamp
Snow-Covered Island
Snow-Covered Forest

Sideboard (15)
Bitterblossom
Umezawa’s Jitte
Force of Vigor
Plague Engineer
Liliana, The Last Hope
Collector Ouphe
Trinisphere
Leyline of the void
Veil of summer
Sylvan Library
Carpet of Flowers

5th – 8th Place: Andrew Rouse

Burn by Andrew Rouse

Creatures (12)
Goblin Guide
Monastery Swiftspear
Eidolon of the Great Revel

Spells (28)
Chain Lightning
Lava Spike
Lightning Bolt
Price of Progress
Rift Bolt
Exquisite Firecraft
Fireblast
Lands (20)
20 Mountain

Sideboard (15)
Smash to Smithereens
Leyline of the Void
Sulfuric Vortex
Dead // Gone
Alpine Moon
Pithing Needle

5th – 8th Place: David Van Loo

UW Miracles by David van Loo

Creatures (3)
Snapcaster mage

Spells (30)
Brainstorm 
Ponder
Swords to plowshares
Force of will
Accumulated Knowledge 
Counterspell
Spell pierce
Councils Judgement
Terminus
Entreat the angels

Planeswalkers (3)
Jace the mind sculptor

Enchantments (4)
Counterbalance
Back to basics
Lands (20)
Island
Plains
Flooded strand
Prismatic vista
Tundra
Mystic Sanctuary

Sideboard (15)
Surgical extraction
Flusterstorm
Disenchant
Timely reinforcements
Detention Sphere
Palace Jailer
Force of negation
Supreme Verdict
Gideon ally of zendikar

Spice Corner

No event report is complete with a cheeky bit of seasoning and this event’s pick was this pile brought by Charlie Ann Page; Five colour Niv Mizzet. No, Charlie did not bring their favourite EDH deck along, this monstrosity brings a host of disruptive Legacy staples including Force of Will and Chalice of the Void and backs it up with a card advantage engine comprised of Niv-Mizzet Reborn and a load of ridiculous card choices. 

Tidehollow Sculler is a findable equivalent to Thoughtseize that gets around Chalice on one. The full eight Baleful Strix effects are present along with some powerful removal and Planeswalkers, all fetchable by the Dragon himself. The manabase is a mess including artifact lands like Seat of Synod to enable Metalcraft for Mox Opal and almost the full plethora of Dual Lands and Fetchlands. 

What’s great is that this delightful deck put up the same result as all three TES decks! Well done Charlie for bringing such a fun list.

Bringer of the Spice: Charlie Ann Page

5c Niv Mizzet by Charlie Ann Page

Creatures (15)
Tidehollow Sculler
Baleful Strix
Ice-Fang Coatl
Niv-Mizzet, Reborn

Spells (6)
Force of Will
Abrupt Decay

Planeswalkers (5)
Teferi, Time Raveler
Oko, Thief of Crowns

Artifacts (12)
Mox Diamond
Mox Opal
Chalice of the Void
Lands (22)
Flooded Strand
Verdant Catacombs
Marsh Flats
Misty Rainforest
Polluted Delta
Scalding Tarn
Karakas
Seat of the Synod
Vault of Whispers
Prismatic Vista
Snow-Covered Forest
Snow-Covered Island
Snow-Covered Mountain
Snow-Covered Plains
Snow-Covered Swamp
Bayou
Tropical Island
Tundra
Underground Sea
Volcanic Island
Savannah
Scrubland

Sideboard (15)
Mindbreak Trap
Abrupt Decay
Force of Negation
Leyline of the Void
Deafening Clarion
Supreme Verdict

Fin.

Leave a Reply